fix: ship sharp binaries for Windows arm64 builds

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LukeGus committed 2026-10-19 22:03:56 -05:00
1 parent da3f0c7836
commit af87d09273
3 files changed
+30 -1

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@@ -115,7 +115,9 @@ jobs:
Write-Host "Spectre libs present: $($found.FullName)"
- name: Install dependencies
run: npm ci
run: |
npm ci
node scripts/install-windows-sharp.cjs
# Bundled plugins are counted as downloads in the plugin store, so a
# build only fetches them when the pins change.
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@@ -53,6 +53,7 @@
- Linking the desktop app to a server no longer stalls on the server dashboard after sign in
- Exporting your data no longer fails when a plugin table has a text key, like saved passkeys
- The Windows on ARM desktop app starts again instead of failing with a local server error
### Removed
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@@ -0,0 +1,26 @@
const fs = require("node:fs");
const path = require("node:path");
const { execFileSync } = require("node:child_process");
function findPackage(start) {
let directory = path.dirname(start);
while (directory !== path.dirname(directory)) {
const manifest = path.join(directory, "package.json");
if (fs.existsSync(manifest)) return JSON.parse(fs.readFileSync(manifest));
directory = path.dirname(directory);
}
throw new Error("Could not locate the installed sharp package manifest");
}
// The build runs on x64 but ships arm64 and ia32 too, so npm ci alone
// only installs the x64 binary.
const sharpPackage = findPackage(require.resolve("sharp"));
const packages = [
"@img/sharp-win32-arm64",
"@img/sharp-win32-ia32",
"@img/sharp-win32-x64",
].map((name) => `${name}@${sharpPackage.optionalDependencies[name]}`);
execFileSync("npm.cmd", ["install", "--force", "--no-save", ...packages], {
stdio: "inherit",
});