mirror of
https://github.com/Termix-SSH/Termix.git
synced 2026-10-29 14:45:24 +00:00
Adds a hardcoded process:transport-owner tier so the terminal can own its WebSocket server and ssh2 clients, which cannot cross the worker boundary.
637 lines
20 KiB
TypeScript
637 lines
20 KiB
TypeScript
/**
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* Loads unpacked plugins and owns their worker lifecycle.
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*
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* ## What the worker boundary actually buys you
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*
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* Be precise about this, because it is easy to overclaim.
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*
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* ENFORCED:
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* - The plugin is handed a `ctx` object and nothing else. It gets no db
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* handle, no fs module, no socket, and no credential. Everything it can do
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* goes through a postMessage round trip to the broker, which checks the
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* plugin's grants first and writes an audit line after.
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* - Only structured-cloneable values cross the boundary, so a live object
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* cannot leak by reference even by mistake.
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* - The worker does not inherit process.env, so it cannot read secrets that
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* were passed to the server that way. Only TMPDIR/TMP/TEMP are forwarded.
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* - resourceLimits caps the worker heap, so a runaway allocation kills the
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* worker instead of the server.
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*
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* NOT ENFORCED, and not claimed:
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* - A worker_threads worker is NOT a security sandbox. It shares the process.
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* A plugin that wants to can `import("node:fs")` and read whatever the
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* server user can read. It can burn CPU. It can crash the process through
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* native addons.
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* - Node's permission model (--permission) is the only thing that would
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* actually restrict builtins, and it is process-wide, not per-worker, so it
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* cannot be turned on for plugin workers alone. execArgv on a Worker does
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* not accept it.
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*
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* So the honest boundary is: plugins are code you chose to install, and this
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* design guarantees they cannot QUIETLY reach data they were not granted --
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* every privileged path is gated and audited. It does not guarantee
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* containment. If containment is ever required, the answer is a child process
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* with --permission, or a WASM/vm isolate, not worker_threads.
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*/
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import fs from "node:fs";
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import path from "node:path";
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import { fileURLToPath } from "node:url";
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import { Worker } from "node:worker_threads";
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import { pluginLogger } from "../utils/logger.js";
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import { parseManifest, type PluginManifest } from "./manifest.js";
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import {
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getBundledPluginsDir,
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getPluginBackendEntry,
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getPluginManifestPath,
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getPluginsDir,
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} from "./paths.js";
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import type { PluginBootstrapData } from "./protocol.js";
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import { runsInProcess } from "./first-party.js";
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import {
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createInProcessContext,
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disposeInProcessHandle,
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type InProcessHandle,
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type PluginModule,
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} from "./host-ctx.js";
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export type PluginState =
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| "loaded"
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| "activating"
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| "active"
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| "stopping"
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| "stopped"
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| "crashed"
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| "disabled";
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export const MAX_RESTART_ATTEMPTS = 3;
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const RESTART_BACKOFF_MS = [1000, 5000, 15000];
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const ACTIVATION_TIMEOUT_MS = 30_000;
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const STABILITY_WINDOW_MS = 60_000;
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const WORKER_MAX_OLD_HEAP_MB = 256;
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export interface LoadedPlugin {
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id: string;
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dir: string;
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manifest: PluginManifest;
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state: PluginState;
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worker: Worker | null;
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/**
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* Set instead of `worker` for first-party plugins that run on the main
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* thread. Exactly one of the two is ever non-null.
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*/
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inProcess: InProcessHandle | null;
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/** Consecutive crashes since the last successful activation. */
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restartAttempts: number;
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lastError: string | null;
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/**
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* The user whose authority this plugin acts under. Set at activate time.
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* Null for in-process plugins, which do not use the gated ctx and so have no
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* owner to act as.
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*/
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ownerUserId: string | null;
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}
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export interface PluginLoaderOptions {
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/**
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* Called with each worker's port right after spawn so the broker can attach.
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* Kept as a hook rather than a hard import so the loader stays testable on
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* its own, before the broker exists.
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*/
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onWorkerReady?: (plugin: LoadedPlugin, worker: Worker) => void;
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onWorkerGone?: (plugin: LoadedPlugin) => void;
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/**
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* Gives a worker plugin a chance to run its deactivate() before it is
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* terminated. A hook rather than a broker import, same as the two above.
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*/
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onBeforeTerminate?: (plugin: LoadedPlugin) => Promise<void>;
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/** Overridable so tests do not have to wait out the real backoff. */
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restartBackoffMs?: number[];
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/** How long a plugin must stay up before its crash counter resets. */
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stabilityWindowMs?: number;
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}
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/**
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* Resolved from this module's own location, never from process.cwd(): the build
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* emits to dist/backend/backend/, and cwd is wherever the server was started
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* from.
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*
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* Under vitest this module is the .ts source, so the sibling is
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* worker-bootstrap.ts and the worker needs the tsx loader to run it. In a built
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* server both are plain .js and no loader is involved.
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*/
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function resolveWorkerBootstrap(): { entry: string; execArgv?: string[] } {
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const here = path.dirname(fileURLToPath(import.meta.url));
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const compiled = path.join(here, "worker-bootstrap.js");
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if (fs.existsSync(compiled)) return { entry: compiled };
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const source = path.join(here, "worker-bootstrap.ts");
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if (fs.existsSync(source)) {
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return { entry: source, execArgv: ["--import", "tsx"] };
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}
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throw new Error(`Could not locate the plugin worker bootstrap near ${here}`);
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}
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export class PluginLoader {
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private readonly plugins = new Map<string, LoadedPlugin>();
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private readonly restartTimers = new Map<string, NodeJS.Timeout>();
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private readonly stabilityTimers = new Map<string, NodeJS.Timeout>();
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constructor(private readonly options: PluginLoaderOptions = {}) {}
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list(): LoadedPlugin[] {
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return [...this.plugins.values()];
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}
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get(pluginId: string): LoadedPlugin | undefined {
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return this.plugins.get(pluginId);
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}
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/**
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* Reads and validates a plugin directory. Does not start anything.
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*/
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async load(dir: string): Promise<LoadedPlugin> {
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const manifestPath = getPluginManifestPath(dir);
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let raw: unknown;
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try {
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raw = JSON.parse(await fs.promises.readFile(manifestPath, "utf8"));
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} catch (error) {
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throw new Error(
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`Could not read plugin manifest at ${manifestPath}: ${
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error instanceof Error ? error.message : String(error)
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}`,
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);
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}
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const { manifest, errors } = parseManifest(raw);
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if (!manifest) {
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throw new Error(
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`Invalid plugin manifest at ${manifestPath}:\n - ${errors.join("\n - ")}`,
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);
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}
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if (path.basename(dir) !== manifest.id) {
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throw new Error(
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`Plugin directory "${path.basename(dir)}" does not match manifest id "${manifest.id}"`,
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);
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}
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if (manifest.capabilities.backend) {
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const entry = getPluginBackendEntry(dir);
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if (!fs.existsSync(entry)) {
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throw new Error(
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`Plugin ${manifest.id} declares a backend but ${entry} is missing`,
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);
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}
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}
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const plugin: LoadedPlugin = {
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id: manifest.id,
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dir,
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manifest,
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state: "loaded",
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worker: null,
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inProcess: null,
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restartAttempts: 0,
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lastError: null,
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ownerUserId: null,
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};
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this.plugins.set(manifest.id, plugin);
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pluginLogger.info(`Loaded plugin ${manifest.id}@${manifest.version}`, {
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operation: "plugin_load",
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});
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return plugin;
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}
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/**
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* Scans for plugins, loading every valid one it finds.
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*
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* Bundled first-party plugins are scanned first and a user-installed
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* directory can never shadow one: dropping an "ssh-terminal" folder into the
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* data directory must not replace the real transport owner.
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*/
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async loadAll(): Promise<LoadedPlugin[]> {
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const loaded: LoadedPlugin[] = [];
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const seen = new Set<string>();
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for (const root of [getBundledPluginsDir(), getPluginsDir()]) {
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if (!fs.existsSync(root)) continue;
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const entries = await fs.promises.readdir(root, { withFileTypes: true });
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for (const entry of entries) {
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if (!entry.isDirectory()) continue;
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if (seen.has(entry.name)) {
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pluginLogger.warn(
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`Ignoring plugin directory ${entry.name} in ${root}: a bundled plugin already uses that id`,
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{ operation: "plugin_load" },
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);
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continue;
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}
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try {
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const plugin = await this.load(path.join(root, entry.name));
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seen.add(plugin.id);
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loaded.push(plugin);
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} catch (error) {
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pluginLogger.error(
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`Skipping plugin directory ${entry.name}`,
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error instanceof Error ? error : new Error(String(error)),
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{ operation: "plugin_load" },
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);
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}
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}
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}
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return loaded;
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}
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/**
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* `ownerUserId` is optional only for in-process first-party plugins, which
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* do not use the gated ctx and so never act as a user. A worker plugin
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* without one cannot reach any user data (see broker.requireOwner).
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*/
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async activate(pluginId: string, ownerUserId?: string): Promise<void> {
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const plugin = this.requirePlugin(pluginId);
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if (plugin.state === "active" || plugin.state === "activating") return;
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if (!plugin.manifest.capabilities.backend) {
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throw new Error(`Plugin ${pluginId} has no backend to activate`);
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}
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plugin.ownerUserId = ownerUserId ?? null;
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await this.spawn(plugin);
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}
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private async spawn(plugin: LoadedPlugin): Promise<void> {
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plugin.state = "activating";
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plugin.lastError = null;
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if (runsInProcess(plugin.id, plugin.manifest.permissions)) {
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await this.spawnInProcess(plugin);
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return;
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}
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const bootstrap: PluginBootstrapData = {
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pluginId: plugin.id,
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pluginDir: plugin.dir,
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// file:// so the worker's dynamic import works on Windows too.
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entryPath: pathToFileUrlString(getPluginBackendEntry(plugin.dir)),
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manifest: plugin.manifest,
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};
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const { entry, execArgv } = resolveWorkerBootstrap();
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const worker = new Worker(entry, {
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workerData: bootstrap,
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// Deliberately not process.env: the worker must not inherit secrets
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// passed to the server that way. Only the temp-dir vars are forwarded,
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// because tooling that writes a cache falls back to the literal string
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// "undefined" without them.
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env: pickTempEnv(),
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resourceLimits: { maxOldGenerationSizeMb: WORKER_MAX_OLD_HEAP_MB },
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stdout: true,
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stderr: true,
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...(execArgv ? { execArgv } : {}),
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});
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plugin.worker = worker;
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this.options.onWorkerReady?.(plugin, worker);
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worker.on("error", (error: Error) => {
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plugin.lastError = error.message;
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pluginLogger.error(`Plugin ${plugin.id} worker error`, error, {
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operation: "plugin_worker",
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});
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});
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worker.on("exit", (code: number) => {
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this.handleExit(plugin, code);
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});
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await this.awaitActivation(plugin, worker);
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}
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/**
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* Starts a first-party plugin on the main thread.
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*
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* There is no worker, so there is no crash isolation: an exception thrown
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* later by this plugin's own callbacks lands wherever it was thrown, exactly
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* as it would from any other backend module. The restart accounting below
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* therefore only covers activation failure, which is the one thing we can
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* still observe from here. See first-party.ts.
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*/
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private async spawnInProcess(plugin: LoadedPlugin): Promise<void> {
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const entry = pathToFileUrlString(getPluginBackendEntry(plugin.dir));
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try {
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const imported = (await import(entry)) as {
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activate?: PluginModule["activate"];
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deactivate?: PluginModule["deactivate"];
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default?: PluginModule;
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};
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const activate = imported.activate ?? imported.default?.activate;
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const deactivate = imported.deactivate ?? imported.default?.deactivate;
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if (typeof activate !== "function") {
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throw new Error(
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`Plugin ${plugin.id} backend entry does not export an activate(ctx) function`,
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);
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}
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const handle: InProcessHandle = {
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module: { activate, deactivate },
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unsubscribers: [],
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providedKeys: [],
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};
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const ctx = createInProcessContext(plugin.manifest, handle);
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await withTimeout(
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Promise.resolve(activate(ctx)),
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ACTIVATION_TIMEOUT_MS,
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`Plugin ${plugin.id} did not activate within ${ACTIVATION_TIMEOUT_MS}ms`,
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);
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plugin.inProcess = handle;
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plugin.state = "active";
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this.scheduleStabilityReset(plugin);
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pluginLogger.success(`Activated plugin ${plugin.id} (in-process)`, {
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operation: "plugin_activate",
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});
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} catch (error) {
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plugin.lastError = error instanceof Error ? error.message : String(error);
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plugin.inProcess = null;
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plugin.state = "crashed";
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throw error instanceof Error ? error : new Error(plugin.lastError);
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}
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}
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private awaitActivation(plugin: LoadedPlugin, worker: Worker): Promise<void> {
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return new Promise((resolve, reject) => {
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const timer = setTimeout(() => {
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cleanup();
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void this.terminate(plugin);
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reject(
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new Error(
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`Plugin ${plugin.id} did not activate within ${ACTIVATION_TIMEOUT_MS}ms`,
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),
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);
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}, ACTIVATION_TIMEOUT_MS);
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const onMessage = (message: unknown) => {
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const m = message as {
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id?: number;
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ok?: boolean;
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error?: { message: string };
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};
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// id 0 is reserved for the bootstrap's activation result.
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if (!m || m.id !== 0) return;
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cleanup();
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if (m.ok) {
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plugin.state = "active";
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this.scheduleStabilityReset(plugin);
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pluginLogger.success(`Activated plugin ${plugin.id}`, {
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operation: "plugin_activate",
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});
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resolve();
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} else {
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plugin.lastError = m.error?.message ?? "activation failed";
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void this.terminate(plugin);
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reject(new Error(plugin.lastError));
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}
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};
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const onExit = () => {
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cleanup();
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reject(
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new Error(
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`Plugin ${plugin.id} worker exited before activating${
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plugin.lastError ? `: ${plugin.lastError}` : ""
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}`,
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),
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);
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};
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function cleanup() {
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clearTimeout(timer);
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worker.off("message", onMessage);
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worker.off("exit", onExit);
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}
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worker.on("message", onMessage);
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worker.on("exit", onExit);
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});
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}
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/**
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* Clears the crash counter only once a plugin has stayed up for a while.
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* Resetting it on activation alone would let a plugin that activates cleanly
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* and then dies restart forever, because each attempt would look like the
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* first one.
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*/
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private scheduleStabilityReset(plugin: LoadedPlugin): void {
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const existing = this.stabilityTimers.get(plugin.id);
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if (existing) clearTimeout(existing);
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const timer = setTimeout(() => {
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this.stabilityTimers.delete(plugin.id);
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if (plugin.state === "active") plugin.restartAttempts = 0;
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}, this.options.stabilityWindowMs ?? STABILITY_WINDOW_MS);
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timer.unref?.();
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this.stabilityTimers.set(plugin.id, timer);
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}
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private handleExit(plugin: LoadedPlugin, code: number): void {
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const stabilityTimer = this.stabilityTimers.get(plugin.id);
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if (stabilityTimer) {
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clearTimeout(stabilityTimer);
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this.stabilityTimers.delete(plugin.id);
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}
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plugin.worker = null;
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this.options.onWorkerGone?.(plugin);
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// A deliberate stop is not a crash.
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if (plugin.state === "stopping" || plugin.state === "stopped") {
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plugin.state = "stopped";
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return;
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}
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if (plugin.state === "disabled") return;
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plugin.state = "crashed";
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plugin.restartAttempts += 1;
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if (plugin.restartAttempts > MAX_RESTART_ATTEMPTS) {
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plugin.state = "disabled";
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pluginLogger.error(
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`Plugin ${plugin.id} crashed ${MAX_RESTART_ATTEMPTS} times and has been disabled`,
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new Error(plugin.lastError ?? `worker exited with code ${code}`),
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{ operation: "plugin_crash" },
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);
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return;
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}
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const backoff = this.options.restartBackoffMs ?? RESTART_BACKOFF_MS;
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const delay =
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backoff[plugin.restartAttempts - 1] ?? backoff[backoff.length - 1];
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pluginLogger.warn(
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`Plugin ${plugin.id} crashed, restarting in ${delay}ms (attempt ${plugin.restartAttempts}/${MAX_RESTART_ATTEMPTS})`,
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{ operation: "plugin_crash" },
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);
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const timer = setTimeout(() => {
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this.restartTimers.delete(plugin.id);
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if (plugin.state !== "crashed") return;
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this.spawn(plugin).catch((error) => {
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plugin.lastError =
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error instanceof Error ? error.message : String(error);
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});
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}, delay);
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this.restartTimers.set(plugin.id, timer);
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}
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/**
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* Clears the crash counter and starts the plugin again. This is what the
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* Retry button calls once a plugin has been auto-disabled.
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*/
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async retry(pluginId: string): Promise<void> {
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const plugin = this.requirePlugin(pluginId);
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plugin.restartAttempts = 0;
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plugin.state = "loaded";
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plugin.lastError = null;
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// In-process plugins legitimately have no owner, so only worker plugins
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// are held to this.
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if (
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!plugin.ownerUserId &&
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!runsInProcess(plugin.id, plugin.manifest.permissions)
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) {
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throw new Error(
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`Plugin ${pluginId} has never been activated, so there is nothing to retry`,
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);
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}
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await this.spawn(plugin);
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}
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|
|
async deactivate(pluginId: string): Promise<void> {
|
|
const plugin = this.requirePlugin(pluginId);
|
|
|
|
const timer = this.restartTimers.get(pluginId);
|
|
if (timer) {
|
|
clearTimeout(timer);
|
|
this.restartTimers.delete(pluginId);
|
|
}
|
|
const stabilityTimer = this.stabilityTimers.get(pluginId);
|
|
if (stabilityTimer) {
|
|
clearTimeout(stabilityTimer);
|
|
this.stabilityTimers.delete(pluginId);
|
|
}
|
|
|
|
if (!plugin.worker && !plugin.inProcess) {
|
|
plugin.state = "stopped";
|
|
return;
|
|
}
|
|
|
|
plugin.state = "stopping";
|
|
await this.terminate(plugin);
|
|
plugin.state = "stopped";
|
|
}
|
|
|
|
private async terminate(plugin: LoadedPlugin): Promise<void> {
|
|
// An in-process plugin owns real resources -- a listening port, live SSH
|
|
// sessions -- and there is no thread to kill, so its own cleanup is the
|
|
// only thing that releases them.
|
|
if (plugin.inProcess) {
|
|
const handle = plugin.inProcess;
|
|
plugin.inProcess = null;
|
|
this.options.onWorkerGone?.(plugin);
|
|
await disposeInProcessHandle(handle, plugin.id);
|
|
return;
|
|
}
|
|
|
|
const worker = plugin.worker;
|
|
if (!worker) return;
|
|
|
|
// Only on a deliberate stop. A crashed worker has nothing left to ask.
|
|
if (plugin.state === "stopping" && this.options.onBeforeTerminate) {
|
|
try {
|
|
await this.options.onBeforeTerminate(plugin);
|
|
} catch {
|
|
// Cleanup is best-effort; the worker is going away regardless.
|
|
}
|
|
}
|
|
|
|
plugin.worker = null;
|
|
try {
|
|
await worker.terminate();
|
|
} catch {
|
|
// Already gone.
|
|
}
|
|
}
|
|
|
|
/** Stops everything. Called on shutdown and by tests. */
|
|
async shutdown(): Promise<void> {
|
|
for (const timer of this.restartTimers.values()) clearTimeout(timer);
|
|
this.restartTimers.clear();
|
|
for (const timer of this.stabilityTimers.values()) clearTimeout(timer);
|
|
this.stabilityTimers.clear();
|
|
|
|
await Promise.all(
|
|
[...this.plugins.values()].map(async (plugin) => {
|
|
plugin.state = "stopping";
|
|
await this.terminate(plugin);
|
|
plugin.state = "stopped";
|
|
}),
|
|
);
|
|
}
|
|
|
|
private requirePlugin(pluginId: string): LoadedPlugin {
|
|
const plugin = this.plugins.get(pluginId);
|
|
if (!plugin) throw new Error(`Plugin ${pluginId} is not loaded`);
|
|
return plugin;
|
|
}
|
|
}
|
|
|
|
function pickTempEnv(): Record<string, string> {
|
|
const env: Record<string, string> = {};
|
|
for (const key of ["TMPDIR", "TMP", "TEMP"]) {
|
|
const value = process.env[key];
|
|
if (value) env[key] = value;
|
|
}
|
|
return env;
|
|
}
|
|
|
|
function withTimeout<T>(
|
|
promise: Promise<T>,
|
|
ms: number,
|
|
message: string,
|
|
): Promise<T> {
|
|
return new Promise((resolve, reject) => {
|
|
const timer = setTimeout(() => reject(new Error(message)), ms);
|
|
promise.then(
|
|
(value) => {
|
|
clearTimeout(timer);
|
|
resolve(value);
|
|
},
|
|
(error) => {
|
|
clearTimeout(timer);
|
|
reject(error);
|
|
},
|
|
);
|
|
});
|
|
}
|
|
|
|
function pathToFileUrlString(filePath: string): string {
|
|
const resolved = path.resolve(filePath).replace(/\\/g, "/");
|
|
return `file://${resolved.startsWith("/") ? "" : "/"}${resolved}`;
|
|
}
|